Reviews Archive
 
3DO
Amiga
         
         
         
  Win N' Liz  
 

Really fast, really fun, really unique. Run around catching rabbits and creating spells before the timer runs out, an original game that's also great in two player too.

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  79num Phantasy Star III  
 

A bit of a departure for the series, PSIII was still very impressive by RPG standards of the day, and admirably wasn't afraid to try out new things, hence the inclusion of its touted "generation system" whereby the game takes place over a period of many years and many generations of characters, at the end of each generation you also choose who you'd like to marry which effects the future paths the game takes.

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  NHL 94'  
 

Classic sports title that's easy to pick up and play and the 3 button controls seem to fit quite well, giving everything you need control wise whilst still being simple and accessible. This version was the best around at the time too, having slightly better animation over the SNES version.

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  Eternal Champions  
 

A nice fighting game with lots of depth and tons of options, the graphics have that easily identified classic Mega Drive look about them and the characters are varied and interesting. The game is fairly difficult and pretty much demands the player to fully learn the nuances of each character to have any chance of progression.

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  Starflight  
 

If you like your Adventure/RPG's to be massive and non-linear then you can't go wrong with this game. You can go wherever you want and fully explore the universe in any order you want, the alien races are all very well designed and full of charm and the whole thing is very unique, it's actually the spiritual predecessor to one of my favourite games, Star Control 2 (same people worked on both games) make sure to get a copy with the map, or if not I have one myself hosted here

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  Golden Axe  
 

One of the most important pioneers of the earlier beat-em-ups, Golden Axe set the pace for a lot of the games that followed with its multiple characters, screen clearing magic, rideable beasts and dashing charge move. The Mega Drive version really blew people away with its similarity to the arcade when it was originally released .

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  Thunder Force III  
 

Great music, fast frenetic blasting, a brilliant power-up system, great music and nice overall level design, all hallmarks of a great Shmup and a classic series.

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  Shining in the Darkness  
 

Shining in the Darkness is the first game in the acclaimed Shining series, though unlike it's "Force" brothers the original focuses more on classic dungeon crawling RPG style game play than Strategy. Overall the experience is quite fun though simplistic.

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  Hellfire  
 

Great shmup that all the magazines seemed to rave about it the early days, it has to be admitted that there's some real finesse at the way that the multi direction power-up system works in this game, and how it effects the clever level and boss designs.

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  Mercs  
 

The fantastic sequel to Commando, Mercs contained all the action and set pieces any fan could've wanted and was ported brilliantly to Mega Drive, not only this but Sega added a whole new original mode themselves as a bonus which was far better and deeper than the arcade mode! The new original mode adds rpg style powering up elements and multiple characters which can swapped on the fly. Easily one of the best top down shmups of the time.

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  Super Fantasy Zone  
 

I really do love Fantasy Zone games, everything about them just seems to work, the look, the weapons, and especially the game play which eschews the usual scroll forward firing you usually get with shmups and goes for a more non-linear style, this one even has a melodramatic story of revenge! which can only be a good thing.

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  Warsong  
 

This was the only iteration of the Langrisser series popular in Japan to receive an official English version. Its a strategy RPG game which plays similarly to the Fire Emblem series. Has to be one of the best rpg's on Mega Drive.

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  Castle of Illusion  
 

I really couldn't believe my eyes when I first saw this game, it just took graphics and presentation to a whole new level and underneath it all was some perfectly honed game play too. If it had been a little bit harder it probably would've reached higher on the list but it's just over far too fast.

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  Phantasy Star II  
 

Another great release in the classic RPG series, Phantasy Star was one of the most impressive RPGs yet seen when it arrived on the Mega Drive in 1990 and wowed with its size and presentation, Its unfortunately a little bit dated these days but still certainly worth checking out.

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  Gaiares  
 

Gaiares is yet another great shoot-em-up on the Mega Drive (there really were so many) and it has a fantastic original concept all of it's own whereby you clamp onto your enemies to steal their abilities and power yourself up. The game also represents a proper challenge as it stands as one of the harder shmups on the system.

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  Light Crusader  
 

Treasure prove that they're not just a one trick pony with this isometric RPG. The game has a very nice level of presentation and has a real atmosphere of its own with some brilliant music throughout.

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  Jungle Strike  
 

A shoot-em-up for fans with a leaning towards strategy, here you're basically given a mission briefing at the beginning of the level with a list of targets needing to be accomplished. It Built upon the groundwork of the original admirably with more varied graphics and more missions.

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  Mega Lo Mania/Tyrants  
 

Mega Lo Mania is easily one of the best and most fun real time strategies for the Mega Drive, it plays a bit like Populous. I like the way that the game progresses through time as you reach new levels.

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  Toejam and Earl  
 

Toejam and Earl is a weird game that is pretty short of focus, and let's you do whatever you want at your own pace. It probably shouldn't work but somehow does really well, I think it's something to do with it's high level of charm and likeability.

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  Sonic the Hedgehog 2  
 

Lacking all the originality and fresh ideas that made the first game stand out so much, Sonic the Hedgehog 2 was basically your run of the mill re-hash, a sequel which replayed the same levels again but with a change of background designs and some extra speed, it also started the series' unhealthy obsession with adding superfluous extra characters which would bog down later games so much. The game play, whilst overly simplified in comparison to other games of the series is still fun, and whilst the 2-player co-op mode is a bit of a design failure, the competitive mode is a very admirable and fun addition.

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