Reviews Archive
 

Retro Weekends Episode 37: Dan Dare

 
 
 
 
Retro Weekends plays and reviews Dan Dare for the Spectrum. All gameplay footage taken from real hardware.
 
   
 
 
 
 
 
 
 
 
 
 
 
 
 
 
What we thought
 
 
Chris

I personally enjoyed this one more than the Commodore 64 version, just having a laser gun instead of the awkward fighting mechanics of the C64 version sold it for me, but on top of that the game is also more accessible and easy to put on for short plays. I'm going to dock a point from my score though simply because at times the game lacks fairness, such as when you run into a super-treen at the edge of a screen, the lifts can also be difficult to use at times.

     
4/5
 
   

The C64 game was a lot more cerebral and was almost certainly the more notable game of the two when first released, breaking some new ground and having a lot of ideas in it, but yeah, this one has aged a little better I think. As Chris says the game is very accessible and actually can even be pretty exciting at times due to the strict time limit and sparse health pick-ups. Graphically this is especially impressive for the hardware, representing possibly the best visuals yet seen at the time. Where it comes to unfairness, personally I don't think I can criticise the game in this area as I'd say most titles from this time, bar the odd NES release, were generally even less reasonable than this. Obviously the best action-adventure games of the time were coming from Nintendo during this period and there's no way the game can beat out the likes of Metroid, but even so its well above the average for the release year.

rich
   
4/5
 
 
3DO
Amiga
Amstrad
Atari ST
Atari VCS
Commodore 64
Dreamcast
Gameboy
Jaguar
Master System
Mega Drive
MSX
N64
NES
Neo Geo
PC Engine
Playstation
Saturn
SNES
ZX Spectrum